Portfolio - Sound Design

Here are some things I did the sound design for!

Dog Dash

2022 - videogame - team lead & head designer - software development- chill acoustic score - sound design - custom audio implementation

I lead a team of 4 other developers in my collaborative Software Engineering class, conceptualizing, designing, coding, and polishing an engaging infinite runner game through several iterative sprints in an agile development workflow. We were required to use the low-level SFML framework for C++, but we overcame the challenge with style, essentially building out the game from scratch.

I wore a lot of hats for this project (listed above), and I learned so much about the game development and software engineering world.


2022 - videogame - minimalist, hybrid electronic score - sound design - audio mix

Bringing the minimalist and understatedly chaotic world of (square) to life was a great challenge! Using a unique blend of acoustic instruments and synthesizers, I created the music score and the sound design, while also handling all mixing/mastering. Yet again, I managed to be a one-stop shop for audio, with incredible results!

(sqaure)- Steam page

Highlight: 00:19

Collision Course

3rd Place in Best Original Score, nominee for Best Sound Design

2022 - short film - synth sci-fi score - sound design - dialogue edit - audio mix​

I used the power of music and the magic of sound design to create a believable, engrossing atmosphere while simultaneously providing context and narrative motion.

In addition to creating the score and sound design, I also prepared the full audio mix for the film. I was able to utilize my skills to be a one-stop shop for audio!

Collision Course was nominated for Best Live-Action Narrative, Best Cinematography, Best Sound Design, and was the 3rd place winner for Best Original Score at Lipscomb University's 5-Minute Film Festival.